Silver's Market
A downloadable game
Silver’s Market
You decide to open a new market in the town! Use dice and cards to determine the type and unit price of incoming items. Decide if you need specific items and discard "expired" items on time. The player with the most points will win the game. The number of players will be 1-4.
Items:
Hearts: Fresh vegetable & fruit
Diamonds: Eggs and Dairy Products
Clubs: Packaged snacks
Spades: Daily life goods
Rule sets:
- Player will have 5 points at the beginning.
- Players can choose one action in each round: Buy items, Sell items or Discard items.
- Buy items:
- Shuffle the deck and pick the top 3 items.
- The cost of items will be determined by the Color. Hearts equals to 1, Diamonds equals to 2, Clubs equals 3 and Spades equals to 4.
- After the player buys items, they need to toss the dice and determine the expiration date for each item. The expiration date could be 1-6 rounds, and an item will be counted as 1 point when it expires.
- Sell items:
- Players will use dice to determine they sell the item successfully. The sale succeeds when the dice are 1-3 and fails when they are 4-6.
- The unit price of items will be the cost of the item plus the face value of the card. Earn up to 10 points for a single purchase.
- Players can keep the items that failed to sell.
- If a player sells an expired product, he will be deducted points from the face value of the card.
- Discard items:
- Players can choose to discard their expired items.
- A player could have a maximum of 5 items.
The round of the game could be determined by players. If you don't want to think about it too much, use 20 rounds.
Status | Prototype |
Category | Physical game |
Author | syyin |
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