A downloadable game

This board game combines the rules of Uno and Fighting the Landlord. Two "farmers" stand on the opposite side of the "landlord". The result of the game will be reversed between action cards.

Rules of Fighting the Landlord:

1) Number of players: 3.

2) Number of cards in the game: 54.

3) Rules of playing cards:

    1. Deal: the game uses a deck of 54 cards. Each person will have17 cards. The last three cards will be seen as the bottom card. 

    2. Choose the landlord: All players can call scores between 1, 2, and 3 if they want to be the landlord. The player with the highest score is elected the landlord, and the player can pick up three bottom cards. Only the landlord can pick these cards while others could only know what cards are.

    3. If all the players choose not to call, the game will end directly and proceed to the next game.

    4. Playing cards: The landlord will play the first card, and the game will be in counterclockwise order. When it is the turn of the player to follow the card, the player can choose to "skip this turn" or to play a card that is bigger than the previous one.

    4. Determination of winners and losers: the landlord wins when the landlord finishes playing, and all farmers win when a farmer finishes playing.

4) Card type:

    Rocket: Double Joker, the largest card.

    Bomb: Four cards of the same value (e.g. four sevens)

    Single: A single card (e.g. 5 of hearts)

    Pair: Cards of the same value (e.g. 4 of clubs + 4 of diamonds)

    Triple: Three cards of the same value (e.g. 3 Jacks)

    Three with one/ three with two: Three cards of the same value + a single card or a pair of cards. Example: 333+6,333+99

    Single Straight: Five or more consecutive single cards. Excludes every 2 and kings and queens (e.g. 34567, 10JQK1)

    Double Straight: Three or more consecutive pairs of cards. Excludes every 2 and kings of all sizes (e.g. 334455, JJQQKK11)

    Triple Straight: Two or more consecutive three-card hands. Excludes every 2 and double kings (e.g. 333444, 333444555)

     Airplanes with wings: Three straights + the same number of singles or pairs (e.g. 333444+7+9, 333444 + 66 + 77) If the airplane contains bombs, the wings cannot contain cards from the bombs.

     Four with two: Four cards of the same value + two single or pair cards (e.g. 5555+3+8, 5555 + 44 + 77) Notice: the four same value cards are not considered as bombs.

Note: When the card played by the player is the last hand, it must also comply with the above rules of play, and there can be no 444555+6.

5) Card Size:

    1. Rocket is the largest and can beat any other card.

    2. Bombs are smaller than rockets and beat any other card. All are bombs when the score of the card deck is more than the size.

    3. In addition to rockets and bombs, other cards must be the same type and the same number of cards in order to compare the size.

    4. The single cards are compared to each other in the following order: Joker > 2 > 1 > K > Q > J > 10 > 9 > 8 > 7 > 6 > 5 > 4 > 3.

    5. For pairs and triple,the order follows the single card rules.

    6. Straight cards are sized according to the largest one.

    7. Airplanes with wings and four with two are compared according to the size of the three straights and the four-card part of them, and the cards with them do not affect the size.

Rules of Uno the Landlord:

1) Four action cards will be added to the 54 cards. Two Skip and two Reversed will change the order of playing cards.

2) Skip: Skip the next player and the other player will take this turn.

3) Reverse: Change the target of Bombs. E.g. a farmer wants to use bombs to fight the landlord, while the landlord uses “Reverse”, and the target changes to the other farmer.

4) Skip and reverse are considered as one turn, which means the player can not play more cards if they use action cards.

Use your action cards to enjoy more of the game!

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